I guess you are animating a sprite using lingo. the following script may
help you.
property pPause
on beginSprite me
pPause = #no
end
on mouseEnter me
pPause = #yes
end
on mouseLeave me
pPause = #no
end
on exitFrame me
if pPause = #no then
-- animation happening
-- sprite(me.spriteNum).locH = sprite(me.spriteNum).locH + 1
end if
end
regards
---------------------------------
Ramesh CT
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]