I am doing a scoring system something quite simalar to pac-man.
If each frame is putting a ramdom amount of cherries within the stage rect,
how can i count the number of cherries within the stage rect?
The reason i say within the stage rect is because the script will put the
cherrie off the stage:
Global pPoint
on enterframe me
put pPoint into member"pointKeeper"
if sprite 17 intersects sprite(me.spritenum) then
sprite(me.spritenum).loch=-200
pPoint=pPoint+1
end if
end
unless it can be done in a more simpler way
I want to know how many cherries are within the rect so that when they are
all outside of the rect we progress onto the next level.
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