try this...
--the startmovie script
global gMarkerlist
on startmovie
gMarkerlist = list()
end
on FindLastLabel
repeat with i = 1 to the number of lines in ¬
the labelList
if the frame < label(line i of the labelList) then
return line i - 1 of the labelList
end if
end repeat
return line (the number of lines in the ¬
labelList - 1)of the labelList
end
--on goto whatever marker
global gMarkerList
property pMarker
on getpropertydescriptionlist
set p_list=[¬
#pMarker:[#comment:"goto marker: ", #format:#marker, #default:#marker]]
return p_list
end
on mouseup
go pMarker
add gMarkerList, FindLastLabel()
put gMarkerlist
end
--on previous button
global gMarkerList
on mouseup
if count(gMarkerList) > 1 then
go getAt(gMarkerList,count(gMarkerList)-1)
deleteAt gMarkerList, count(gMarkerList)
else
gMarkerList = list()
end if
end
>Hi, is there anyone out there who can help me?
>
>I want to create a button that will take the user back to the
>previous screen in a Director Movie I'm creating.
>Because the user can jump around the movie in a non-linear fashion
>its no good going back to the previous marker.
>I set up a global variable in which to set the frame number of the
>previous screen and can see in the message window that that is
>working fine.
>I just don't know how to get the button to go to the frame of that
>variable value.
>
>Help!!
>
>Ferdi
>_________________________________________________________________________
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