Thanks, Colin.  That was a great suggestion which I had not noticed before.

Rudy



>>Can I get the basic script for animating the sprite animation?  Where does
>>this script go?  If I place a loop in that one frame, how does lingo
animate
>>those series of images in cast which make up the sprite animation and
place
>>this animation on the one frame?
>>
>>Any suggestions and source is greatly appreciated.
>
>
>
>Read up on film loops. With those you can place your many bitmaps
>onto the stage, so that over a number of frame it looks like you want
>it to look (make sure to set the sprites transparent, if that's what
>is needed for the background image to show through). You then copy
>those frame from the score window, and do a paste into the cast
>window. This new cast member is very much like an animated GIF, you
>can place just that one member onto the score, and it will animate
>through all the bitmaps that you had placed on the score when making
>the film loop.
>
>There are other ways to do it just with lingo, but this may give you
>what you want without any scripting.
>
>
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