Greetings, I am trying to create a smooth transition slide show. The first 2 graphics transition nicely but I can't get the rest to come up on the screen. Can anyone tell me what I am missing here? Thanks in advance, George Carlile [EMAIL PROTECTED] property pOrigMember, pOrigImage property pNextMember, pNextImage property pWorkMember, pWorkImage property pMatteImage property pX on beginSprite me -- get twelve images pOrigMember = sprite(me.spriteNum).member pNextMember = member(sprite(me.spriteNum).memberNum+1) pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image pOrigImage = pOrigMember.image pNextImage = pNextMember.image -- create a working image and use it for the sprite pWorkMember = new(#bitmap) pWorkImage = duplicate(pOrigImage) pWorkMember.image = pWorkImage sprite(me.spriteNum).member = pWorkMember -- get the mask image for the soft edge pMatteImage = member("soft edge").image pX = 0 end on exitFrame me -- advance the wipe 20 pixels pX = pX + 20 -- draw the left side of the image r = pOrigImage.rect r.right = r.left + pX pWorkImage.copyPixels(pNextImage,r,r) -- draw the soft edge r = pOrigImage.rect r.left = pX r.right = pX + 20 pWorkImage.copyPixels(pNextImage,r,r,[#ink: 8, #maskImage: pMatteImage, #maskOffset: point(pX,0)]) -- place new image pWorkMember.image = pWorkImage -- see if the wipe is done if pX >= pOrigImage.width then -- replace sprite with next member sprite(me.spriteNum).member = pNextMember -- remove working member erase(pWorkMember) -- get rid of this (and all) behaviors sprite(me.spriteNum).scriptInstanceList = [] end if end [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]