I'm not completely sure that I understand what you are trying to accomplish,
but you can create a new button bitmap on the fly. Have a "source" button
bitmap that is a button with no text, then duplicate and copy text member
images to it to create buttons (It gets slightly more complicated when you
have to see if the text is too wide for the button, and create an image to
accommodate the wider text, but it's not too hard).
It looks to me like you are squishing 3 or more sprites together to make a
button - if so, then definitely go with the imaging lingo approach. It's far
more efficient. If you need some code to get you started, let me know. I'm a
geek - it's not like I'm busy this weekend :).
-Kurt
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