Sure - it's the "tell" command.

Examples:

tell the stage to set the visible of sprite 4 to FALSE

tell the stage to doMyCommand(43, #Large)

tell the stage
   sprite(4).visible =FALSE
   doMyCommand(43, #Large)
end tell



At 11:26 PM 5/1/01 -0400, Slava Paperno wrote:
>While we're on this subject--is there a way for a script in the MIAW to 
>refer to a sprite in the main (stage) movie, or a handler in the main 
>movie, or a cast in the main movie?


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