Sure - it's the "tell" command.
Examples:
tell the stage to set the visible of sprite 4 to FALSE
tell the stage to doMyCommand(43, #Large)
tell the stage
sprite(4).visible =FALSE
doMyCommand(43, #Large)
end tell
At 11:26 PM 5/1/01 -0400, Slava Paperno wrote:
>While we're on this subject--is there a way for a script in the MIAW to
>refer to a sprite in the main (stage) movie, or a handler in the main
>movie, or a cast in the main movie?
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