> I am looking for a code that will allow my movie to stretch to fill the
> desktop area regardless of the user's screen resolution.
Try:
on prepareMovie
tRect = (the deskTopRectList)[1]
(the stage).rect = tRect
(the stage).drawRect = tRect
end
Maximises the stages rect in the first monitor found in your system's
Display Properties. I've never used this myself, but I understand that
#text sprites don't respond well to drawRect changes.
HTH,
-Sean.
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