At 15:25 5/4/2001, you wrote:
>there is a behavior in the library window which converts a textfield
>into a dropdown list.
>
>in the propertys i set the "contens of list" to "current content of
>field" and the "purpose of list" to "execute".
You could set the "purpose of list" to "Select: return the selected item
when called" and add a separate behavior that extracts the selection and
acts on it:
on mouseUp me
selectedText = sendSprite(me.spriteNum,#DropList_Selection).text
case selectedText of
"Hello World": wakeUp
"Good Morning": makeCoffee
end case
end
More info is in the comments in the behavior.
--
Mark A. Boyd
Keep-On-Learnin' :)
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