I'm at my wits end now. Even though I am no pro at 3D Max, I can get my mesh
to render out just fine when previewing it and even exporting to video. But
when exporting to W3D it changes the white in my textures to black!
Is there some reason the export would change the white in my textures to
alphas? If so, how can I correct this?
Thanks in advance,
Dave
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