a brilliant way to do this must exist

here's what i would try instead.

on mouseUp
--grab the text out of the field into memory
someVar = sprite( n ).member.text

--kill the field
sprite( n ).editable = false

--send the flash the text
sprite( flash ).setVariable( iforgotthename, someVar )

end mouseUp

later must set editable to true or field not accept new entry

haven't actually tried this out lately, but i think it work

joe

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