It is known; you can send a message to any valid object. In theory you
could send a mouseLeave message too, though it would probably be more
confusing than productive.
At 05:31 PM 7/4/01 +0200, schmidt-r wrote:
>I donīt know if this is known or if it could be usefull to someone. You
>can cheat your sprites. I tried the following script and it is very
>amusing to me. It beeps on mouseEnter.
>
>
>on beginSprite me
> mySprite = sprite(me.spritenum)
>end beginSprite me
>
>on mouseEnter me
> sendSprite(mySprite, #mouseDown) -- talk to yourself
>end mouseEnter me
>
>on mouseDown me
> beep
>end mouseDown me
>
>-- ralf.
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]