It is known; you can send a message to any valid object.  In theory you 
could send a mouseLeave message too, though it would probably be more 
confusing than productive.

At 05:31 PM 7/4/01 +0200, schmidt-r wrote:
>I donīt know if this is known or if it could be usefull to someone. You
>can cheat your sprites. I tried the following script and it is very
>amusing to me. It beeps on mouseEnter.
>
>
>on beginSprite me
>     mySprite = sprite(me.spritenum)
>end beginSprite me
>
>on mouseEnter me
>     sendSprite(mySprite, #mouseDown) -- talk to yourself
>end mouseEnter me
>
>on mouseDown me
>    beep
>end mouseDown me
>
>-- ralf.


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