This is how you dublicate a castmember with lingo:

member("name").dublicate(to number in cast)
puppetsprite(whichsprite).true
sprite(whichsprite).member= to number in cast
sprite(whichsprite).loc= point (loch, locv)

as far as i remember, but do a search of dublicate() in the director help.

-Natalia 

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Nicolas S.-Roy
Sent: 10. juli 2001 22:43
To: [EMAIL PROTECTED]
Subject: <lingo-l> Duplicating or placing a sprite on stage


Is there any way to duplicate a sprite on the stage with Lingo? If not,
is it possible to duplicate a cast member and place the duplicated cast
member at a specified place on the stage, once again with Lingo? 

At there very least, are there any ways to dynamically place sprites on
the stage ?

I need to dynamically load thumbnails of some slides, and since the
number of slides varies, I want to just duplicate the right amount of
thumbnail cast members...

I have a lot of experience with Actionscript but I'm still kind of new
to Lingo so this may seem like a stupid question, but any help would be
very appreciated.

Thanks


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]



[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to