hi list,

i am working on a cd-rom whereit is required to resize the stage according to the 
resolution o fthe users monitor.

i am doing this by opening a stub projector that then opens a miaw with the size of 
the stage.
then i set all the sprites locs to percentages of the overall height and width. a bit 
tedious to st up butit works beautifully.

i should also metion that the cd-rom i am working on is a version 2 (an update), where 
this resizing feature ahs been added now and was not part of the original 
specification. this left me with a full score of sprites with many properties set in 
the score itself (blend, etc.). only the loc is being maipulated with lingo.

one problem though: the only way this works smoothly so far is by having the positions 
of the sprites updated in an 
'exitFrame' script that is a movie script (type -wise).
this is a bit heavy handed as it updates all the sprites all the time, which is not 
really necessary.
is there a way to only update the positins of a sprite once
with lingo and then for all time thereafter the sprite will sit at this location 
(without using puppeting as i then would have to set all the other properties e.g. 
blend in lingi as well; these are all nicely written into the score)

i am thinking of using beginsprite ? but how, any ideas?#

kind thanks,
ciao
nik
crosina

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