Hey Terry - thanks for the info - I'm now seeing what you meant in the
chat by the director to flash communication...
I've got a custom function in frame 1 of a nested/nested clip, ie
_root.buttondown.allbuttons, the function being "switchThem" - it asks for
one parameter to be passed, but I really want to call it without any
parameter...
I've tried
sprite(x).telltarget("_root.buttondown.allbuttons")
sprite(x).callframe(1)
-- but that doesn't work. Although I can directly set the nexted
movieclips inside of buttons with
sprite(x).telltarget("_root.buttondown.allbuttons.mc3")
sprite(x).gotoframe(1)
so I can do a workaround, but it's pissing me off that
1) the callframe doesn't work (and is kind of old AS since they went for
functions in f5
2) I can't call FUNCTIONS in a flash sprite, ie even something like
sprite(x).callframe("_root.buttondown.allbuttons.switchThem") - but that's
really doing a telltarget...hmm....
Any ideas?
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