OK, here's a solution to the problem I've been having with dynamically loading cast members.
Quick background: Preloadingnetthing, checking netdone, setting castlib.filname to url used in preloadnet thing. Works fine on fast connections, on slow connections, preloadnetthing is working, netdone is showing as true, but setting the castlib's filename does not result in the members being updated on screen. *** The solution... issue preloadnetthing with the same url, it is already in the cache so netdone is true, set the castlib filename again and the members are updated on screen! Strage, but it works. Has anyone else experienced this sort of behaviour when dynamically downloading/setting astlibs with fair-sized graphics in? Text works ok (don't have to issue preload/netdone/filename twice) but when it comes to large(ish) grapics, I've found I've had to issue the commands twice. It looks as tho even though the castlib is preloaded (netdone = 1) the graphic members within the castlib are not loaded? Is that possible? Thanks for the suggestions you've passed on. :) Regards, IanMJ [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
