> People who never had to write on a TRS-80 with 16K of memory NEVER had to
> learn how to cram EVERY last iota of efficiency into their code.

Try writing a WAP application.

The display unit is the "card".  Cards can be packed into "decks".  Before 
transmission to the
browser, decks are compiled into "bytecode".

The clever bit?  Most mobile phones have quite small bytecode buffers.  The dumb bit?  
You
can't easily tell how much bytecode will be generated by a particular deck.  The 
really nice
bit?  None of the handset manufacturers document their limits.  The irritating bit?  
You can't
tell what sort of handset you're talking to anyway.

Typical buffers are around 5KB to 7KB.  1400 bytes in a Nokia 7110.

Ever wonder why WAP hasn't caught on?

--
  Phil Payne
  http://www.isham-research.com
  +44 7785 302 803
  +49 173 6242039

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