Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.

Signed-off-by: Gabriel Laskar <gabr...@lse.epita.fr>
CC: Emil Velikov <emil.l.veli...@gmail.com>
CC: Mikko Rapeli <mikko.rap...@iki.fi>

---
 include/uapi/drm/virtgpu_drm.h | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
index 4bcfbe6..c74f1f9 100644
--- a/include/uapi/drm/virtgpu_drm.h
+++ b/include/uapi/drm/virtgpu_drm.h
@@ -24,8 +24,7 @@
 #ifndef VIRTGPU_DRM_H
 #define VIRTGPU_DRM_H
 
-#include <stddef.h>
-#include "drm/drm.h"
+#include "drm.h"
 
 /* Please note that modifications to all structs defined here are
  * subject to backwards-compatibility constraints.
-- 
2.6.2

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