Hi all!

We just released new Brickworks Pro [1] algorithms that implement digital models of the Ibanez® Tube Screamer® clipping stage [2] and tone circuit [3], as well as of the Pro Co® Rat® input buffer/amplification stage [4] and clipping/filter circuit [5].

These are already being used in the newly released Clack.DIGITAL's [6] Amp Squeezer [7] and Bassement Plague [8] blocks for the (Linux-based) Darkglass Anagram [9] multieffect.

At the same time, we also released a micro update to Brickworks [10], which fixes some validity and debugging checks, as well as documentation typos, and updates examples to Tibia 0.3.1, and finally added explicit depth control to the bwp_hera_chorus [11] algorithm.

Best regards,

Stefano D'Angelo
Orastron - https://www.orastron.com/

[1] https://www.orastron.com/algorithms#brickworks-pro
[2] https://www.orastron.com/algorithms/bwp_pan_drive_clip
[3] https://www.orastron.com/algorithms/bwp_pan_drive_tone
[4] https://www.orastron.com/algorithms/bwp_smintheus_dist_amp
[5] https://www.orastron.com/algorithms/bwp_smintheus_dist_clip_filt
[6] https://clack.digital/
[7] https://clack.digital/anagram-amp-squeezer-overdrive
[8] https://clack.digital/anagram-bassement-plague-distortion
[9] https://www.darkglass.com/en-eu/products/anagram
[10] https://www.orastron.com/algorithms#brickworks
[11] https://www.orastron.com/algorithms/bwp_hera_chorus

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