Maitland Vaughan-Turner wrote: > J?rn Nettingsmeier <netti...@folkwang-hochschule.de> sez: > >> true, for this particular case it would do (and that's what i'm using >> atm). but i have this idea for a plugin that takes actual mic distance, >> temperature, humidity and desired distance as parameters and will do >> something that is reasonably correct (not taking into account sound >> diffraction or reflection at temperature boundary layers, obviously). >> would be kind of cool, but i need to get a deeper understanding of the >> physics involved... especially the dependance on humidity is a very >> tricky and quite non-linear issue. >> >> fons is probably right that it doesn't make all that much of a >> difference, but since such a plugin could be a nice learning tool for >> sound engineers, i'd want it to be as precise as reasonably possible. > > This sounds like a really interesting project to me, and I wish you > all the best in completing it! Aside from being a nice learning tool, > I'm sure it will be a *very* nice creative tool, as well. > > I can't wait to hear what it sounds like to modulate humidity with a sine > wave!
:-D the effect will be very subtle indeed. gives a whole new ring to the term "vaporware". while we're at it, the in and out ports should probably simulate corrosion after prolonged exposure to humidities > .8 ... patches welcome. _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev