On Tue, 2009-06-23 at 03:54 +0200, Esben Stien wrote: > Dennis Schulmeister <linux-audio-...@windows3.de> writes: > > > audio performance has always been fine for typical desktop usage > > without rt privileges me thinks. Because the issue of latency is > > relative in that case. But maybe I'm missing an important point. > > Sure, like VoIP.
There's the buffer argument again. Even a highly compressed low-bandwidth VoIP stream needs to be buffered by the application because of the annoying factor not being latency but jitter. If you do a "regular" phone call from one mobile phone to another you easily get 1 second latency. The point is you don't notice it unless you're standing next to the other person. But then what's the reason behind ultra-small hardware buffers which need to be refreshed very quickly in contrast to the comparatively large buffers needed for the input stream in the first place? I see the reasoning for games, though. Yours sincerely, Dennis Schulmeister -- Dennis Schulmeister - Schifferstr. 1 - 76189 Karlsruhe - Germany Tel: +49 721/5978883 - Mob: +49 152/01994400 - eMail: den...@windows3.de Now moved to the corridor: Hermes! (http://ncc-1701a.homelinux.net) Besides that: http://www.denchris.de - http://www.motagator.net/bands/65 <GnuPG KeyIDs: B8382C97, 01AD62DE> _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev