Hi guys,

Is it necc. for me to clamp my audio outputs to [-1.0, 1.0]?

Somewhere I got it in my head that I need to clip my output signal (float*) to the range [-1.0, 1.0] before sending my audio signals downstream.

However, this is a big time waster. When I review other projects for efficient ways to clip... I can't find any.[1] Looks like nobody's doing it.

Thanks,
Gabriel

[1] I found one in ardour, but it looks like it's just
    for float->int conversion, and (possibly) not even
    utilized within ardour.
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