While testing some mixed floating point and integer calculations I found a quite surprising difference when this compiler option was set (gcc 6.x). It was clearly different at only 100 iterations and got dramatically worse with larger counts.
My test routine was this: int a = 0; float b = 0; float c = 0; float inc = 0.1f; float dec = 0.05f; int it = 100; for (int i = 0; i < it; ++ i) { a = (int)truncf(b); c = b - floorf(b); b += inc; a = (int)truncf(b); c = b - floorf(b); b -= dec; } cout << "int " << a << " rem " << c << endl; My suspicion is that the difference is due to accumulated rounding errors. Curiously without the decrements the behavior with and without -ffast-math seems to be identical well into the millions. -- Will J Godfrey http://www.musically.me.uk Say you have a poem and I have a tune. Exchange them and we can both have a poem, a tune, and a song. _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev