On Fri, 15 Jul 2022, at 18:33, Will Godfrey wrote:
> When you say higher CPU cost, can you give a rough estimate as to how much?

About 3x.

> Is it possible to have both versions compiled, and for a host to switch 
> between
> them at runtime?

Yes, that's the way it's designed. The library can run either engine. You pick 
one when you construct the stretcher object, and the rest of the API and the 
way you use it are identical.

In principle to switch an application from one to the other is simply a matter 
of adding "| OptionEngineFiner" to the end of the options list when the 
existing code constructs its stretcher. (I say "in principle" because you would 
want to test it thoroughly and check that it is actually doing what you expect!)

It is also usually a good idea to call the new function getEngineVersion() 
after construction to check you have the engine you expected, because that 
guarantees you don't accidentally get linked against an old library version 
that doesn't support the new engine.

See also this post which has more background 
https://thebreakfastpost.com/2022/07/13/rubber-band-library-a-thrilling-new-release/


Chris
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