OK People,

Here it is at last, release candidate 2 of libsndfile-1.0.0. Most
of the pain between the last pre release and the this one was getting
libsndfile running on MacOSX and Win32. 

For MacOSX, building libsndfile should require nothing more than 
        ./configure
        make
        sudo make install

The Win32 problem was fixed by writing a makefile which can be used
with nmake.exe which is distributed as part of MSVC++. The makefile 
also has a "make check" target to ensure that the built library is
working correctly. The instuctions for this new build method is in the
file doc/win32.html.

The only other change between the last release and this one is the
disappearance of the sf_signal_max() function to be replaced with a
call the sf_command().

The new version is here:

     http://www.zip.com.au/~erikd/libsndfile/#Download

and has already been announced in freshmeat.net.

Changes in the API between the version 0.0.X series and the 1.X.Y
seris are listed here:

    http://www.zip.com.au/~erikd/libsndfile/version-1.html

Cheers,
Erik

-- 
+-----------------------------------------------------------+
  Erik de Castro Lopo  [EMAIL PROTECTED] (Yes it's valid)
+-----------------------------------------------------------+
Linux: Because rebooting is for adding new hardware

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