On Tuesday 10 December 2002 01.07, Tim Goetze wrote: > Steve Harris wrote: > >Linuxsampler is using a similar approach, but its not blockless > > (and it wouldn't be noticably better if it was). > > > >Still if anyone ever wants to tackle this they can have a fair > > chunk of my spare brain cycles. > > if it's going to run blockless, we'll need all your spare > cpu cycles as well i'm afraid. > > ;) tim
Not if it generates machine code. That way, it could (theoretically) be about as efficient as the corresponding "effect" implemented by hand in C. There doesn't have to be any more per-sample overhead than in the inner loop of your traditional plugins. //David Olofson - Programmer, Composer, Open Source Advocate .- The Return of Audiality! --------------------------------. | Free/Open Source Audio Engine for use in Games or Studio. | | RT and off-line synth. Scripting. Sample accurate timing. | `---------------------------> http://olofson.net/audiality -' .- M A I A -------------------------------------------------. | The Multimedia Application Integration Architecture | `----------------------------> http://www.linuxdj.com/maia -' --- http://olofson.net --- http://www.reologica.se ---