On Thu, 2004-06-10 at 10:22, [EMAIL PROTECTED] wrote: > On Wed, Jun 09, 2004 at 04:25:15PM -0700, Tim Hockin wrote: > > On Wed, Jun 09, 2004 at 11:56:59PM +0200, Arnold Krille wrote: > > > Still the question is: What toolkit to use for a > > > standard-LAD-Gui-elements-set? Or just define the graphics and the handling > > > and then let everyone implement it in his/her preferred toolkit? The last > > > would be my suggestion, and maybe I am volunteering to create on for Qt... > > > > Other way around? Define a graphics system so I can add my own > > knob-graphics, and you make them work. > > > > ok... small history of my experience with knobs: > > i used a gif animation for the galan knob. > seemed nice because i know the size and the number of frames. > dawback: only 1 transparancy bit. > > knob looks ugly on black background. > > now i moved the code to use png which has real alpha information. > put all frames in a row. > > but i have to hardcode the size or the number of frames. > (dont remember what i hardcoded (perhaps both :( ) ) > > [snip]
What about MNG? It's basically just animated png, is it not? I know there's a libmng, but I've never used it so I don't know if it's any good. -DR-
