>From: Jens M Andreasen <[EMAIL PROTECTED]> > >Here is an early paper: > > http://www.cs.washington.edu/homes/oskin/thompson-micro2002.pdf > >It is about general-purpose-computing of which audio-processing is a >subset. (BTW: Check out the aging references on the last page.)
I found nothing on the audio processing. So, the paper may be next to nothing. But it was said that the GPU can be used as general purpose computational unit for other applications. In Europe, e.g., an apparatus, in which analog parts are replaced by their digital equivalents, is not patentable. (Source: a patent officer in a magazine.) So, if that big change is not patentable, then why would a move of the audio application to GPU? Specially after it is already said it could be used as an alternative to CPU. We should just ignore the patents and keep up with the audio research. Prior the patent the research has moved to GPU. We should not wait 20 years before we take first steps in researching the possibilities of the GPUs. Juhana -- http://music.columbia.edu/mailman/listinfo/linux-graphics-dev for developers of open source graphics software