Jens M Andreasen wrote:
> On Tue, 2005-08-09 at 15:31 +0200, Clemens Ladisch wrote:
> > [...] when going from the graveyard to the tomb, the
> > music is blended to another track that plays the same melody with
> > different instruments for a more "closed" feeling.
>
> Focus on the graveyard: Is the transition described in type 2, or is it
> programmed by the game designer?

Type 2 files contain just a bunch of tracks; the SMF specification
doesn't include any means to describe how these tracks are related,
except for non-standard sequencer-specific meta events which you have
to define for yourself.  This is why type 2 files cannot be used to
interchange MIDI data.


Regards,
Clemens

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