Jens M Andreasen wrote: > On Tue, 2005-08-09 at 15:31 +0200, Clemens Ladisch wrote: > > [...] when going from the graveyard to the tomb, the > > music is blended to another track that plays the same melody with > > different instruments for a more "closed" feeling. > > Focus on the graveyard: Is the transition described in type 2, or is it > programmed by the game designer?
Type 2 files contain just a bunch of tracks; the SMF specification doesn't include any means to describe how these tracks are related, except for non-standard sequencer-specific meta events which you have to define for yourself. This is why type 2 files cannot be used to interchange MIDI data. Regards, Clemens