sbitmap maintains a set of words that we use to set and clear bits, with
each bit representing a tag for blk-mq. Even though we spread the bits
out and maintain a hint cache, one particular bit allocated will end up
being cleared in the exact same spot.

This introduces batched clearing of bits. Instead of clearing a given
bit, the same bit is set in a cleared/free mask instead. If we fail
allocating a bit from a given word, then we check the free mask, and
batch move those cleared bits at that time. This trades 64 atomic bitops
for 2 cmpxchg(). On top of that, we do those sequentially, hopefully
making that a bit cheaper as well.

In a threaded poll test case, half the overhead of getting and clearing
tags is removed with this change. On another poll test case with a
single thread, performance is unchanged.
    
Signed-off-by: Jens Axboe <ax...@kernel.dk>

---

This patch is on top of the round robin fix for sbitmap just posted.

diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 804a50983ec5..cec685b89998 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -30,14 +30,19 @@ struct seq_file;
  */
 struct sbitmap_word {
        /**
-        * @word: The bitmap word itself.
+        * @depth: Number of bits being used in @word/@cleared
         */
-       unsigned long word;
+       unsigned long depth;
 
        /**
-        * @depth: Number of bits being used in @word.
+        * @word: word holding free bits
         */
-       unsigned long depth;
+       unsigned long word ____cacheline_aligned_in_smp;
+
+       /**
+        * @cleared: word holding cleared bits
+        */
+       unsigned long cleared ____cacheline_aligned_in_smp;
 } ____cacheline_aligned_in_smp;
 
 /**
@@ -310,6 +315,19 @@ static inline void sbitmap_clear_bit(struct sbitmap *sb, 
unsigned int bitnr)
        clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
 }
 
+/*
+ * This one is special, since it doesn't actually clear the bit, rather it
+ * sets the corresponding bit in the ->cleared mask instead. Paired with
+ * the caller doing sbitmap_batch_clear() if a given index is full, which
+ * will clear the previously freed entries in the corresponding ->word.
+ */
+static inline void sbitmap_deferred_clear_bit(struct sbitmap *sb, unsigned int 
bitnr)
+{
+       unsigned long *addr = &sb->map[SB_NR_TO_INDEX(sb, bitnr)].cleared;
+
+       set_bit(SB_NR_TO_BIT(sb, bitnr), addr);
+}
+
 static inline void sbitmap_clear_bit_unlock(struct sbitmap *sb,
                                            unsigned int bitnr)
 {
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 45cab6bbc1c7..3007b89f3e33 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -111,6 +111,51 @@ static int __sbitmap_get_word(unsigned long *word, 
unsigned long depth,
        return nr;
 }
 
+/*
+ * See if we have deferred clears that we can batch move
+ */
+static inline bool sbitmap_deferred_clear(struct sbitmap *sb, int index)
+{
+       unsigned long mask, val;
+
+       if (!sb->map[index].cleared)
+               return false;
+
+       /*
+        * First get a stable cleared mask, setting the old mask to 0.
+        */
+       do {
+               mask = sb->map[index].cleared;
+       } while (cmpxchg(&sb->map[index].cleared, mask, 0) != mask);
+
+       /*
+        * Now clear the masked bits in our free word
+        */
+       do {
+               val = sb->map[index].word;
+       } while (cmpxchg(&sb->map[index].word, val, val & ~mask) != val);
+
+       return true;
+}
+
+static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index,
+                                    unsigned int alloc_hint, bool round_robin)
+{
+       int nr;
+
+       do {
+               nr = __sbitmap_get_word(&sb->map[index].word,
+                                       sb->map[index].depth, alloc_hint,
+                                       !round_robin);
+               if (nr != -1)
+                       break;
+               if (!sbitmap_deferred_clear(sb, index))
+                       break;
+       } while (1);
+
+       return nr;
+}
+
 int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
 {
        unsigned int i, index;
@@ -129,9 +174,8 @@ int sbitmap_get(struct sbitmap *sb, unsigned int 
alloc_hint, bool round_robin)
                alloc_hint = 0;
 
        for (i = 0; i < sb->map_nr; i++) {
-               nr = __sbitmap_get_word(&sb->map[index].word,
-                                       sb->map[index].depth, alloc_hint,
-                                       !round_robin);
+               nr = sbitmap_find_bit_in_index(sb, index, alloc_hint,
+                                               round_robin);
                if (nr != -1) {
                        nr += index << sb->shift;
                        break;
@@ -514,7 +558,8 @@ EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
                         unsigned int cpu)
 {
-       sbitmap_clear_bit_unlock(&sbq->sb, nr);
+       sbitmap_deferred_clear_bit(&sbq->sb, nr);
+
        /*
         * Pairs with the memory barrier in set_current_state() to ensure the
         * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker

-- 
Jens Axboe

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