On 09/10/2019 01:36 AM, [email protected] wrote:
> From: Xiubo Li <[email protected]>
> 
> The followed code will do the same check, and this part is redandant.
> 
> Signed-off-by: Xiubo Li <[email protected]>
> ---
>  drivers/block/nbd.c | 3 ---
>  1 file changed, 3 deletions(-)
> 
> diff --git a/drivers/block/nbd.c b/drivers/block/nbd.c
> index 478aa86fc1f2..8c10ab51a086 100644
> --- a/drivers/block/nbd.c
> +++ b/drivers/block/nbd.c
> @@ -1046,9 +1046,6 @@ static int nbd_reconnect_socket(struct nbd_device *nbd, 
> unsigned long arg)
>       for (i = 0; i < config->num_connections; i++) {
>               struct nbd_sock *nsock = config->socks[i];
>  
> -             if (!nsock->dead)
> -                     continue;
> -

Was this check to used to speed up reconnects? For example, if a send
was stuck waiting on socket memory to free up in the network layer, then
the above check would allow us to skip past those sockets without having
to wait on the socket that was trying to send.



>               mutex_lock(&nsock->tx_lock);
>               if (!nsock->dead) {
>                       mutex_unlock(&nsock->tx_lock);
> 

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