On Thu, Feb 21, 2013 at 06:15:49PM -0700, Alexandre Oliva wrote:
> On Feb 21, 2013, Alexandre Oliva <ol...@gnu.org> wrote:
> 
> > What I saw in that function also happens to explain why in some cases I
> > see filesystems allocate a huge number of chunks that remain unused
> > (leading to the scenario above, of not having more chunks to allocate).
> > It happens for data and metadata, but not necessarily both.  I'm
> > guessing some thread sets the force_alloc flag on the corresponding
> > space_info, and then several threads trying to get disk space end up
> > attempting to allocate a new chunk concurrently.  All of them will see
> > the force_alloc flag and bump their local copy of force up to the level
> > they see first, and they won't clear it even if another thread succeeds
> > in allocating a chunk, thus clearing the force flag.  Then each thread
> > that observed the force flag will, on its turn, force the allocation of
> > a new chunk.  And any threads that come in while it does that will see
> > the force flag still set and pick it up, and so on.  This sounds like a
> > problem to me, but...  what should the correct behavior be?  Clear
> > force_flag once we copy it to a local force?  Reset force to the
> > incoming value on every loop?
> 
> I think a slight variant of the following makes the most sense, so I
> implemented it in the patch below.
> 
> > Set the flag to our incoming force if we have it at first, clear our
> > local flag, and move it from the space_info when we determined that we
> > are the thread that's going to perform the allocation?
> 
> 

> From: Alexandre Oliva <ol...@gnu.org>
> 
> btrfs: consume force_alloc in the first thread to chunk_alloc
> 
> Even if multiple threads in do_chunk_alloc look at force_alloc and see
> a force flag, it suffices that one of them consumes the flag.  Arrange
> for an incoming force argument to make to force_alloc in case of
> concurrent calls, so that it is used only by the first thread to get
> to allocation after the initial request.
> 
> Signed-off-by: Alexandre Oliva <ol...@gnu.org>
> ---
>  fs/btrfs/extent-tree.c |    8 ++++++++
>  1 file changed, 8 insertions(+)
> 
> diff --git a/fs/btrfs/extent-tree.c b/fs/btrfs/extent-tree.c
> index 6ee89d5..66283f7 100644
> --- a/fs/btrfs/extent-tree.c
> +++ b/fs/btrfs/extent-tree.c
> @@ -3574,8 +3574,12 @@ static int do_chunk_alloc(struct btrfs_trans_handle 
> *trans,
>  
>  again:
>       spin_lock(&space_info->lock);
> +
> +     /* Bring force_alloc to force and tentatively consume it.  */
>       if (force < space_info->force_alloc)
>               force = space_info->force_alloc;
> +     space_info->force_alloc = CHUNK_ALLOC_NO_FORCE;
> +
>       if (space_info->full) {
>               spin_unlock(&space_info->lock);
>               return 0;
> @@ -3586,6 +3590,10 @@ again:
>               return 0;
>       } else if (space_info->chunk_alloc) {
>               wait_for_alloc = 1;
> +             /* Reset force_alloc so that it's consumed by the
> +                first thread that completes the allocation.  */
> +             space_info->force_alloc = force;
> +             force = CHUNK_ALLOC_NO_FORCE;

So I understand what you are getting at, but I think you are doing it wrong.  If
we're calling with CHUNK_ALLOC_FORCE, but somebody has already started to
allocate with CHUNK_ALLOC_NO_FORCE, we'll reset the space_info->force_alloc to
our original caller's CHUNK_ALLOC_FORCE.  So we only really care about making
sure a chunk is actually allocated, instead of doing this flag shuffling we
should just do

if (space_info->chunk_alloc) {
        spin_unlock(&space_info->lock);
        wait_event(!space_info->chunk_alloc);
        return 0;
}

and that way we don't allocate more chunks than normal.  Thanks,

Josef
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