> Most of the code is "inspired" by
> fs/btrfs/file.c. To keep the size small, all removals are in
> following patches.

Wouldn't it be better to massage the existing code into a form where you
can fairly easily switch over to iomap?  That is start refactoring the
code into helpers that are mostly reusable and then just have a patch
switching over.  That helps reviewing what actually changes.  It's
also what we did for XFS.


> +             if (!ordered) {
> +                     break;
> +             }

No need for the braces.

> +static void btrfs_buffered_page_done(struct inode *inode, loff_t pos,
> +             unsigned copied, struct page *page,
> +             struct iomap *iomap)
> +{
> +     if (!page)
> +             return;
> +     SetPageUptodate(page);
> +     ClearPageChecked(page);
> +     set_page_dirty(page);
> +     get_page(page);
> +}

Thіs looks really strange.  Can you explain me why you need the
manual dirtying and SetPageUptodate, and an additional page refcount
here?

> +     if (ret < 0) {
> +             /*
> +              * Space allocation failed. Let's check if we can
> +              * continue I/O without allocations
> +              */
> +             if ((BTRFS_I(inode)->flags & (BTRFS_INODE_NODATACOW |
> +                                             BTRFS_INODE_PREALLOC)) &&
> +                             check_can_nocow(BTRFS_I(inode), pos,
> +                                     &write_bytes) > 0) {
> +                     bi->nocow = true;
> +                     /*
> +                      * our prealloc extent may be smaller than
> +                      * write_bytes, so scale down.
> +                      */
> +                     bi->reserved_bytes = round_up(write_bytes +
> +                                     sector_offset,
> +                                     fs_info->sectorsize);
> +             } else {
> +                     goto error;
> +             }

Maybe move the goto into the inverted if so you can reduce indentation
by one level?

> +             } else {
> +                     u64 __pos = round_down(pos + written, 
> fs_info->sectorsize);

Line over > 80 characters, and a somewhat odd variabke name.

> +     if (bi->nocow) {
> +             struct btrfs_root *root = BTRFS_I(inode)->root;
> +             btrfs_end_write_no_snapshotting(root);
> +             if (written > 0) {
> +                     u64 start = round_down(pos, fs_info->sectorsize);
> +                     u64 end = round_up(pos + written, fs_info->sectorsize) 
> - 1;

Line > 80 chars.

> +                     set_extent_bit(&BTRFS_I(inode)->io_tree, start, end,
> +                                     EXTENT_NORESERVE, NULL, NULL, GFP_NOFS);
> +             }
> +
> +     }
> +     btrfs_delalloc_release_extents(BTRFS_I(inode), bi->reserved_bytes,
> +                     true);
> +
> +     if (written < fs_info->nodesize)
> +             btrfs_btree_balance_dirty(fs_info);
> +
> +     extent_changeset_free(bi->data_reserved);
> +     kfree(bi);
> +     return ret;
> +}

> +static const struct iomap_ops btrfs_buffered_iomap_ops = {
> +     .iomap_begin            = btrfs_buffered_iomap_begin,
> +     .iomap_end              = btrfs_buffered_iomap_end,
> +};
> +
> +size_t btrfs_buffered_iomap_write(struct kiocb *iocb, struct iov_iter *from)
> +{
> +     ssize_t written;
> +     struct inode *inode = file_inode(iocb->ki_filp);
> +     written = iomap_file_buffered_write(iocb, from, 
> &btrfs_buffered_iomap_ops);

no empty line after the variable declarations?  Also this adds a > 80
character line.

> +     if (written > 0)
> +             iocb->ki_pos += written;

I wonder if we should fold the ki_pos update into
iomap_file_buffered_write.  But the patch looks fine even without that.

Also any reason to not name this function btrfs_buffered_write and
keep it in file.c with the rest of the write code?


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