If u r interested in W98 internals , here is the unveiled mystery of how
the source code looks like:
/* TOP SECRET Microsoft(c)
Project Date : summer 1998
Project name : Windows 98
*/
#include "win31.h"
#include "win95.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#define INSTALL HARD
char make_prog_look_big[1600000];
void main()
{
while (!CRASHED)
{
display_copyright_message();
display_bill_rulz_message();
do_nothing_loop();
if (first_time_install)
{
make_50MB_swap();
do_nothing_loop();
totally_screw_up_HPFS_fs();
search_and_destry_rest_of_OS2();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
run_windows31();
do_nothing_loop();
do_nothing_loop();
}
if (cache_detected)
disable_cache();
if (fast_cpu)
{
set_wait_states(lots);
set_mouse(speed,very_slow);
set_mouse(action,jumpy);
set_mouse(reaction,sometimes);
}
/* printf("Welcome to Windows 3.1"); */
/* printf("Welcome to Windows 95"); */
printf("Welcome to Windows 98");
if (system_ok)
crash();
else
system_memory = open("A:\SWP0001.swp",O_CREAT);
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fault();
}
}