Since we always hold the i_lock when inserting a new waiter onto the
fl_block list, we can avoid taking the global lock at all if we find
that it's empty when we go to wake up blocked waiters.

Signed-off-by: Jeff Layton <[email protected]>
---
 fs/locks.c |   17 ++++++++++++++---
 1 files changed, 14 insertions(+), 3 deletions(-)

diff --git a/fs/locks.c b/fs/locks.c
index 8f56651..a8f3b33 100644
--- a/fs/locks.c
+++ b/fs/locks.c
@@ -532,7 +532,10 @@ static void locks_delete_block(struct file_lock *waiter)
  * the order they blocked. The documentation doesn't require this but
  * it seems like the reasonable thing to do.
  *
- * Must be called with file_lock_lock held!
+ * Must be called with both the i_lock and file_lock_lock held. The fl_block
+ * list itself is protected by the file_lock_list, but by ensuring that the
+ * i_lock is also held on insertions we can avoid taking the file_lock_lock
+ * in some cases when we see that the fl_block list is empty.
  */
 static void __locks_insert_block(struct file_lock *blocker,
                                        struct file_lock *waiter)
@@ -560,8 +563,16 @@ static void locks_insert_block(struct file_lock *blocker,
  */
 static void locks_wake_up_blocks(struct file_lock *blocker)
 {
+       /*
+        * Avoid taking global lock if list is empty. This is safe since new
+        * blocked requests are only added to the list under the i_lock, and
+        * the i_lock is always held here.
+        */
+       if (list_empty(&blocker->fl_block))
+               return;
+
        spin_lock(&file_lock_lock);
-       while (!list_empty(&blocker->fl_block)) {
+       do {
                struct file_lock *waiter;
 
                waiter = list_first_entry(&blocker->fl_block,
@@ -571,7 +582,7 @@ static void locks_wake_up_blocks(struct file_lock *blocker)
                        waiter->fl_lmops->lm_notify(waiter);
                else
                        wake_up(&waiter->fl_wait);
-       }
+       } while (!list_empty(&blocker->fl_block));
        spin_unlock(&file_lock_lock);
 }
 
-- 
1.7.1

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