On Thu, Jun 12, 2008 at 9:25 PM, Rob Landley wrote:
> He recently converted Battle for Wesnoth to use something called "scons" as
> its build system, and apparently the resulting make stuff was 1/17th the size
> of the original.

probably because scons has ~1/17th the functionality of autotools.
seriously, it's terrible.  funny you should mention it in a thread
about cross-compiling seeing as how it doesnt have a chance of
supporting it (has hard enough time supporting native builds).
-mike
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