On Wed, May 09, 2007 at 12:06:52PM -0500, Matt Mackall wrote:
> On Wed, May 09, 2007 at 12:56:39AM -0700, Valerie Henson wrote:
> > On Sun, Apr 29, 2007 at 08:40:42PM -0500, Matt Mackall wrote:
> > > 
> > > This does mean that our time to make progress on a check is bounded at
> > > the top by the size of our largest file. If we have a degenerate
> > > filesystem filled with a single file, this will in fact take as long
> > > as a conventional fsck. If your filesystem has, say, 100 roughly
> > > equally-sized files, you're back in Chunkfs territory.
> > 
> > Hm, I'm not sure that everyone understands, a particular subtlety of
> > how the fsck algorithm works in chunkfs.  A lot of people seem to
> > think that you need to check *all* cross-chunk links, every time an
> > individual chunk is checked.  That's not the case; you only need to
> > check the links that go into and out of the dirty chunk.  You also
> > don't need to check the other parts of the file outside the chunk,
> > except for perhaps reading the byte range info for each continuation
> > node and making sure no two continuation inodes think they both have
> > the same range, but you don't check the indirect blocks, block
> > bitmaps, etc.
> 
> My reference to chunkfs here is simply that the worst-case is checking ~1
> chunk, which is about 1/100th of a volume.

I understand that being the case if each file is only in one tile.
Does the fpos make this irrelevant as well?

> > > So we should have no trouble checking an exabyte-sized filesystem on a
> > > 4MB box. Even if it has one exabyte-sized file! We check the first
> > > tile, see that it points to our file, then iterate through that file,
> > > checking that the forward and reverse pointers for each block match
> > > and all CRCs match, etc. We cache the file's inode as clean, finish
> > > checking anything else in the first tile, then mark it clean. When we get
> > > to the next tile (and the next billion after that!), we notice that
> > > each block points back to our cached inode and skip rechecking it.
> > 
> > If I understand correctly then, if you do have a one exabyte sized
> > file, and any part of it is in a dirty tile, you will need to check
> > the whole file?  Or will Joern's fpos proposal fix this?
> 
> Yes, the original idea is you have to check every file that "covers" a
> tile in its entirety. With Joern's fpos piece, I think we can restrict
> our checks to just the section of the file that covers the tile.

Hrm.  Can you help me understand how you would check i_size then?

-VAL
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