On Thu, Jan 10 2008, Nick Piggin wrote:
> On Wednesday 09 January 2008 19:52, Jens Axboe wrote:
> 
> > So how does it work? Instead of punting IO to a thread and passing it
> > through the page cache, we instead attempt to send the IO directly to the
> > filesystem block that it maps to.
> 
> You told Christoph that just using direct-IO from kernel still doesn't
> give you the required behaviour... What about queueing the IO directly
> *and* using direct-IO? I guess it still has to go through the underlying
> filesystem, but that's probably a good thing.

If it was O_DIRECT and aio, then we would be close.

> > loop maintains a prio tree of known 
> > extents in the file (populated lazily on demand, as needed).
> 
> Just a quick question (I haven't looked closely at the code): how come
> you are using a prio tree for extents? I don't think they could be
> overlapping?

Because I'm really lazy - the core of this was basically first written
as a quick hack and then I always go shopping for reusable data
structures. prio trees fit the bill nicely, they described extents and
allowed loopup with a key anywhere in that extent. You are right in that
I don't need the overlap handling at all, and Chris already tried to
talk me into reusing his btrfs extent code :-)

So I may just do the latter, turning it into a lib/extent-map.c in the
longer run. My first priority was just having something that worked so I
could test it. At the end of the day, not a single soul would ever
notice if the prio tree ended up being slightly slower than a custom
solution.

-- 
Jens Axboe

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