Hi, On Thursday 19 April 2007 00:25, johann deneux wrote: > On 4/18/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: > > johann deneux napsal(a): > > > Jiri, > > > > > > Which solution did you chose to implement? From what I remember, we > > > last discussed Dmitry's idea of specifying an axis for an effect, then > > > combine several effects to achieve complex effects. > > > > I think you mean motor instead of axis, because I don't push real axes to > > the devices, but motor's torques... > > > > Yes, sorry, I meant motor. >
I have been thinking about this and I don't think that exporting motor data is a good idea, at least not in case of Phantom driver. The fact that there are 3 motors is a hardware implementation detail and it is not interesting for general application. My understanding that the end result of controlling these 3 motors is a force vector (I don't know if there is such english term, this is a literal translation from russian) applied to user's hand. If we are interested in using FF API we need to come up with a way to express this effect without exposing implementation details of one particular device. -- Dmitry