* Jan Kratochvil <[EMAIL PROTECTED]> [2007-06-03 11:18]: > Hi, > this one is tricky because I can't test it. > Brian, there is something I don't understand in your previous patch > concerning this issue. What is reported data length for wireless receiver > when it is sending its status report? I thought you are trying to ignore > packets about headset connection. But it is not working the same way for > wired device. In data[1] is actual length of packet (20). > Please test this patch (and the previous 2). > Thanks
I can tell you without even testing that it's not going to work. The data length returned by the wireless controller is alway 29 bytes, but as far as I can tell there is no field that indicates that length. However, there is a bit returned that seems to indicate whether the pad state is valid or not which is what I was testing. Here's the relevant bit from my patch. static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) { struct input_dev *dev = xpad->dev; /* Valid pad data */ if(!(data[1] & 0x1)) return; xpad360_process_packet(xpad, cmd, &data[4]); } You see that I'm not checking a length here but a particualar bit. Also, when I had off to the original xbox360_process_packet I shift the data over by four bytes. This is why I made it a seperate function in the first place since I envioned that something more might happen as the meaning of these first four bytes becomes more decoded. The bits that I had figured out were explanied in the comments preceeding xpad360w_process_packet. I'll go ahead and test these later but in the meantime [1/4] and [3/4] look fine but [2/4] will break wireless controllers. -Brian