On Tue, Apr 14, 2015 at 10:19:25AM -0700, Dmitry Torokhov wrote:
> Hi Ming-ting,
> 
> On Mon, Apr 13, 2015 at 04:21:35PM +0800, Ming-ting Yao Wei wrote:
> > This adds credits to the reverse engineering work.
> 
> I squashed this into the previous patch (1/2) and applied.
> 
> Thank you.

Oh, wait, I need your "Signed-off-by", please.

> 
> > 
> > ---
> >  drivers/input/joystick/xpad.c | 2 ++
> >  1 file changed, 2 insertions(+)
> > 
> > diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> > index 9b08c47..882b528 100644
> > --- a/drivers/input/joystick/xpad.c
> > +++ b/drivers/input/joystick/xpad.c
> > @@ -10,6 +10,7 @@
> >   *               2006 Adam Buchbinder <[email protected]>
> >   *               2007 Jan Kratochvil <[email protected]>
> >   *               2010 Christoph Fritz <[email protected]>
> > + *               2015 Ming-ting Yao Wei <[email protected]>
> >   *
> >   * This program is free software; you can redistribute it and/or
> >   * modify it under the terms of the GNU General Public License as
> > @@ -31,6 +32,7 @@
> >   *  - the iForce driver    drivers/char/joystick/iforce.c
> >   *  - the skeleton-driver  drivers/usb/usb-skeleton.c
> >   *  - Xbox 360 information http://www.free60.org/wiki/Gamepad
> > + *  - Xbox One information 
> > https://github.com/quantus/xbox-one-controller-protocol
> >   *
> >   * Thanks to:
> >   *  - ITO Takayuki for providing essential xpad information on his website
> > -- 
> > 2.3.2 (Apple Git-55)
> > 
> 
> -- 
> Dmitry

-- 
Dmitry
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