On Tue, Dec 15, 2015 at 8:25 AM, Dmitry Torokhov
<dmitry.torok...@gmail.com> wrote:
> On Mon, Dec 14, 2015 at 1:18 AM, Linus Walleij <linus.wall...@linaro.org> 
> wrote:

>> At this point we have to cross-reference the pointer to my chip to
>> find the chip to remove. This goes for anything that takes the struct
>> gpio_chip *
>> as parameter, like gpiochip_add_pin_range(), gpiochip_request_own_desc()
>> etc etc. So something inside gpiolib must take a gpio_chip * pointer and
>> turn that into the actual state container, e.g, a struct gpio_device.
>> Since struct gpio_chip needs to be static and stateless, it cannot contain
>> a pointer back to its struct gpio_device.
>
> Why does gpio_chip have to be stateless? I am not saying that it
> should or should not, I just want to better understand what you are
> trying to achieve.

Because the allocation of gpio_chip is currently inside each driver
(often as part of their own state struct) and will go away with the
driver. I want to make that const parameter that the drivers supply
to the core gpiolib, and the gpiolib handled all states using something
like that struct gpio_device you suggested or a more elaborate
solution.

>> If I compare to how struct input_dev is done, you appear to also use the
>> pattern Russell suggested with input_dev_allocate() akin to
>> netdev_alloc(), and the allocated struct holds all the vtable and states etc,
>> and I think it is a good pattern, and that GPIO should conform.
>
> The main difference between gpio_chip (at least as it stands
> currently) and input devices and corresponding private driver data is
> that input device and driver data has different lifetimes; input
> devices may stick around even though driver is unbound from
> corresponding device and driver's private data freed.

I would like to achieve something similar for GPIO devices.

Yours,
Linus Walleij
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