Hi Arnaldo, On Thu, Jan 21, 2016 at 11:02:09AM -0300, Arnaldo Carvalho de Melo wrote: > Em Thu, Jan 21, 2016 at 02:35:58PM +0100, Jiri Olsa escreveu: > > On Thu, Jan 21, 2016 at 09:55:52PM +0900, Namhyung Kim wrote: > > > > SNIP > > > > > > > + /* insert copy of 'he' for each fmt into the hierarchy > > > > > */ > > > > > + new = hierarchy_insert_entry(hists, root, he, fmt); > > > > > + if (new == NULL) > > > > > + break; > > Also, can we rename 'new' to new_he? In the past I used 'self' and > Thomas rightly told me that 'self' didn't convey any info, likewise for > 'new' (that is even a keyword in C++ and may confuse some syntax > highligting, etc).
OK > > > > > so hierarchy_insert_entry can fail because of memory allocation > > > > but the resort path does not cover any error path because it only > > > > shuffles entries from in-tree into sorted tree > > > > Yes, memory allocation can fail anywhere. If it happens, there's not > > > much thing we can do IMHO - just print warning and bail out. > > > Currently it silently ignores the allocation error and try to proceed. > > > But I guess it'll fail soon at other place anyway. > > > > I thought the 'policy' is to handle all allocation failures > > yup, if some place doesn't, we need to fix it, silently trowing away > stuff is not good. At the very least count the number of failures and > inform the user somewhere on the screen. OK, will change. > > > > AFAICS current code also can fail in callchain_merge().. > > That needs to be fixed too, then. OK Thanks, Namhyung