Hi Jiri,

On Sat, Jan 23, 2016 at 06:01:10PM +0100, Jiri Olsa wrote:
> On Fri, Jan 22, 2016 at 10:41:36PM +0900, Namhyung Kim wrote:
> 
> SNIP
> 
> >     /* lookup in childrens */
> >     while (*p) {
> > -           s64 ret;
> > +           enum match_result ret;
> >  
> >             parent = *p;
> >             rnode = rb_entry(parent, struct callchain_node, rb_node_in);
> >  
> >             /* If at least first entry matches, rely to children */
> >             ret = append_chain(rnode, cursor, period);
> > -           if (ret == 0)
> > +           if (ret == MATCH_EQ)
> >                     goto inc_children_hit;
> >  
> > -           if (ret < 0)
> > +           if (ret == MATCH_LT)
> >                     p = &parent->rb_left;
> >             else
> >                     p = &parent->rb_right;
> 
> so if we want to use the return values like that you
> probably missed 2 other places

Right!

> 
> 
> ---
> diff --git a/tools/perf/util/callchain.c b/tools/perf/util/callchain.c
> index 7139d438ee6d..dc08e76aa8d9 100644
> --- a/tools/perf/util/callchain.c
> +++ b/tools/perf/util/callchain.c
> @@ -565,7 +565,7 @@ split_add_child(struct callchain_node *parent,
>               cnode = list_first_entry(&first->val, struct callchain_list,
>                                        list);
>  
> -             if (match_chain(node, cnode) < 0)
> +             if (match_chain(node, cnode) == MATCH_LT)
>                       pp = &p->rb_left;
>               else
>                       pp = &p->rb_right;
> @@ -652,7 +652,7 @@ append_chain(struct callchain_node *root,
>                       break;
>  
>               cmp = match_chain(node, cnode);
> -             if (cmp)
> +             if (cmp != MATCH_EQ)

This has same effect since I chose 0 for MATCH_EQ intentionally.  But
yes, it'd be better making it explicit.  Will change.

Thanks,
Namhyung


>                       break;
>  
>               found = true;

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