On Tue, Jan 19, 2016 at 08:03:03PM +0100, Marcin Ślusarz wrote:
> Steam frequently puts game binaries in folders with spaces.
> 
> Note: "(deleted)" markers are now treated as part of the file name.
> 
> It probably worked before 6064803313bad9ae4cae233a9d56678adb2b6e7c
> ("perf tools: Use sscanf for parsing /proc/pid/maps").
> 
> Signed-off-by: Marcin Ślusarz <marcin.slus...@gmail.com>
> Acked-by: Namhyung Kim <namhy...@kernel.org>
> Cc: Arnaldo Carvalho de Melo <a...@redhat.com>

Gentle ping ;)

> ---
>  tools/perf/util/event.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/tools/perf/util/event.c b/tools/perf/util/event.c
> index 8b10621..956187b 100644
> --- a/tools/perf/util/event.c
> +++ b/tools/perf/util/event.c
> @@ -274,7 +274,7 @@ int perf_event__synthesize_mmap_events(struct perf_tool 
> *tool,
>               strcpy(execname, "");
>  
>               /* 00400000-0040c000 r-xp 00000000 fd:01 41038  /bin/cat */
> -             n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %s\n",
> +             n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u 
> %[^\n]\n",
>                      &event->mmap2.start, &event->mmap2.len, prot,
>                      &event->mmap2.pgoff, &event->mmap2.maj,
>                      &event->mmap2.min,
> -- 
> 2.1.4
> 

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