On Tue, Jan 19, 2016 at 08:03:03PM +0100, Marcin Ślusarz wrote: > Steam frequently puts game binaries in folders with spaces. > > Note: "(deleted)" markers are now treated as part of the file name. > > It probably worked before 6064803313bad9ae4cae233a9d56678adb2b6e7c > ("perf tools: Use sscanf for parsing /proc/pid/maps"). > > Signed-off-by: Marcin Ślusarz <marcin.slus...@gmail.com> > Acked-by: Namhyung Kim <namhy...@kernel.org> > Cc: Arnaldo Carvalho de Melo <a...@redhat.com>
Gentle ping ;) > --- > tools/perf/util/event.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/tools/perf/util/event.c b/tools/perf/util/event.c > index 8b10621..956187b 100644 > --- a/tools/perf/util/event.c > +++ b/tools/perf/util/event.c > @@ -274,7 +274,7 @@ int perf_event__synthesize_mmap_events(struct perf_tool > *tool, > strcpy(execname, ""); > > /* 00400000-0040c000 r-xp 00000000 fd:01 41038 /bin/cat */ > - n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %s\n", > + n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u > %[^\n]\n", > &event->mmap2.start, &event->mmap2.len, prot, > &event->mmap2.pgoff, &event->mmap2.maj, > &event->mmap2.min, > -- > 2.1.4 >