On 02/16/2016 07:37 AM, tiffany lin wrote:
>>> +static int fops_vcodec_open(struct file *file)
>>> +{
>>> +   struct video_device *vfd = video_devdata(file);
>>> +   struct mtk_vcodec_dev *dev = video_drvdata(file);
>>> +   struct mtk_vcodec_ctx *ctx = NULL;
>>> +   int ret = 0;
>>> +
>>> +   mutex_lock(&dev->dev_mutex);
>>> +
>>> +   ctx = devm_kzalloc(&dev->plat_dev->dev, sizeof(*ctx), GFP_KERNEL);
>>> +   if (!ctx) {
>>> +           ret = -ENOMEM;
>>> +           goto err_alloc;
>>> +   }
>>> +
>>> +   if (dev->num_instances >= MTK_VCODEC_MAX_ENCODER_INSTANCES) {
>>> +           mtk_v4l2_err("Too many open contexts\n");
>>> +           ret = -EBUSY;
>>> +           goto err_no_ctx;
>>
>> Hmm. I never like it if you can't open a video node because of a reason like 
>> this.
>>
>> I.e. a simple 'v4l2-ctl -D' (i.e. calling QUERYCAP) should never fail.
>>
>> If there are hardware limitation that prevent more than X instances from 
>> running at
>> the same time, then those limitations typically kick in when you start to 
>> stream
>> (or possibly when calling REQBUFS). But before that it should always be 
>> possible to
>> open the device.
>>
>> Having this check at open() is an indication of a poor design.
>>
>> Is this is a hardware limitation at all?
>>
> This is to make sure performance meet requirements, such as bitrate and
> framerate.

Is it the driver's job to make enforce this? What if the application only
deals with low-res video, but wants to encode a lot of those? Or is encoding
a video off-line?

The driver generally doesn't know the use-case, so if this is an artificial
limitation as opposed to a hardware limitation, then I would just drop this.

Regards,

        Hans

> We got your point. We will remove this and move limitation control to
> start_streaming or REQBUFS.
> Appreciated for your suggestion.:)
> 
> 
>>> +   }

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