Hello, On (03/03/16 20:26), Tetsuo Handa wrote: > On 2016/03/03 0:59, Jan Kara wrote: > > This patch makes printk() completely asynchronous (similar to what > > printk_deferred() did until now). It appends message to the kernel > > printk buffer and queues work to do the printing to console. This has > > the advantage that printing always happens from a schedulable contex and > > thus we don't lockup any particular CPU or even interrupts. Also it has > > the advantage that printk() is fast and thus kernel booting is not > > slowed down by slow serial console. Disadvantage of this method is that > > in case of crash there is higher chance that important messages won't > > appear in console output (we may need working scheduling to print > > message to console). We somewhat mitigate this risk by switching printk > > to the original method of immediate printing to console if oops is in > > progress. Also for debugging purposes we provide printk.synchronous > > kernel parameter which resorts to the original printk behavior. > > A few questions. > > (1) How do you handle PM/suspend? I think kernel threads including > workqueue will be frozen during suspend operation. Maybe we can use > an atomic_t counter (like oom_victims) which forces synchronous > printing if counter value > 0.
hm, workqueues should be freezible only when we pass WQ_FREEZABLE. I allocate printk_wq passing WQ_MEM_RECLAIM only. I'll post the patch shortly; for a wider testing. > (2) Can we have a method for waiting for pending data to be flushed > with timeout? If I want to emit as much messages as SysRq-t from > schedulable context, I want to wait for flush before proceeding. > This is different from using atomic_t counter suggested in (1), for > asynchronous printk() helps reducing RCU duration; queuing to string > buffer from RCU context and emitting from !RCU context will be > preferable. well... you can do something like console_lock printk() ... printk() console_unlock but it can spend much more time in console_unlock(), printing the messages. in case if you have (or had) additional sources of printk (coming from other CPUs). > (3) Is reliability of SysRq-t changed by this patch? I mean, does this > patch make SysRq-t prone to drop traces if the logbuf was not large > enough? hm, not really. printk() and actual printing of the message can easily be executed on different CPUs. CPU0 CPU1 console_lock console_unlock for (;;) { SysRq for (....) spin_lock logbuf_lock read the message from logbuf printk() { spin_unlock logbuf_lock spin_lock logbuf_lock call_console_drivers add message to logbuf } spin_unlock logbuf_lock try lock console_lock return } so if CPU1 is slow in evicting the messages from logbuf and logbuf is not large enough then we can lose some messages from CPU0. > (4) This will be outside of this proposal's scope, but it would be nice > if we can selectively allow each console driver to control loglevel > to emit. For example, send all kernel messages to serial console > (console=ttyS0,115200n8) but send only critical messages to login > console (console=tty0). I'm interested in logging via serial console > and netconsole but not via login console. Since traces sent to login > console is swept away soon, waiting for login console is wasteful. yes, may be later. > (5) This will be outside of this proposal's scope, but it would be nice > if printk() can combine multiple logs and pass to console drivers. > For example, logging via netconsole will become significantly faster > if printk() can combine multiple logs up to ethernet packet's size. > A single stack trace can likely be sent using one ethernet packet. hm. that's easier to handle in console driver's code, I think. but, while I understand what you mean here, I'd generally expect that every message ending with a new line is getting printed asap, w/o any buffering. well, just saying. -ss