Commit-ID:  38460a2178d225b39ade5ac66586c3733391cf86
Gitweb:     http://git.kernel.org/tip/38460a2178d225b39ade5ac66586c3733391cf86
Author:     Davidlohr Bueso <dave@stgolabs>
AuthorDate: Wed, 9 Mar 2016 17:55:36 -0800
Committer:  Ingo Molnar <[email protected]>
CommitDate: Thu, 10 Mar 2016 10:28:35 +0100

locking/csd_lock: Use smp_cond_acquire() in csd_lock_wait()

We can micro-optimize this call and mildly relax the
barrier requirements by relying on ctrl + rmb, keeping
the acquire semantics. In addition, this is pretty much
the now standard for busy-waiting under such restraints.

Signed-off-by: Davidlohr Bueso <[email protected]>
Acked-by: Peter Zijlstra (Intel) <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Cc: [email protected]
Link: http://lkml.kernel.org/r/[email protected]
Signed-off-by: Ingo Molnar <[email protected]>
---
 kernel/smp.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/kernel/smp.c b/kernel/smp.c
index 5099db1..300d293 100644
--- a/kernel/smp.c
+++ b/kernel/smp.c
@@ -107,8 +107,7 @@ void __init call_function_init(void)
  */
 static __always_inline void csd_lock_wait(struct call_single_data *csd)
 {
-       while (smp_load_acquire(&csd->flags) & CSD_FLAG_LOCK)
-               cpu_relax();
+       smp_cond_acquire(!(csd->flags & CSD_FLAG_LOCK));
 }
 
 static __always_inline void csd_lock(struct call_single_data *csd)

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