On Friday 18 March 2016 23:44:23 Gabriele Mazzotta wrote: > +#ifdef CONFIG_PM_SLEEP > +static void ACPI_SYSTEM_XFACE rbtn_acpi_clear_flag(void *context) > +{ > + struct rbtn_data *rbtn_data = context; > + > + rbtn_data->suspended = false; > +} > + > +static int rbtn_suspend(struct device *dev) > +{ > + struct acpi_device *device = to_acpi_device(dev); > + struct rbtn_data *rbtn_data = acpi_driver_data(device); > + > + rbtn_data->suspended = true; > + > + return 0; > +} > + > +static int rbtn_resume(struct device *dev) > +{ > + struct acpi_device *device = to_acpi_device(dev); > + struct rbtn_data *rbtn_data = acpi_driver_data(device); > + acpi_status status; > + > + /* > + * Clear the flag only after we received the extra > + * ACPI notification. > + */ > + status = acpi_os_execute(OSL_NOTIFY_HANDLER, > + rbtn_acpi_clear_flag, rbtn_data); > + if (ACPI_FAILURE(status)) > + rbtn_data->suspended = false;
I case when acpi_os_execute success it calls rbtn_acpi_clear_flag, right? And that will set suspended to false. When acpi_os_execute fails, then it set suspended too to false... Then whole acpi_os_execute doing just "barrier" after which suspended flag can be set to false. So I think rbtn_acpi_clear_flag function is not needed here. Cannot you pass NULL or empty function pointer as callback? Or what was reason to do that flag clearing at "two places"? > + return 0; > +} > +#endif -- Pali Rohár pali.ro...@gmail.com