It is incorrect to use next_node to find a target node, it will
return MAX_NUMNODES or invalid node. This will lead to crash in
buddy system allocation.

Signed-off-by: Xishi Qiu <[email protected]>
---
 mm/page_isolation.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/mm/page_isolation.c b/mm/page_isolation.c
index 92c4c36..31555b6 100644
--- a/mm/page_isolation.c
+++ b/mm/page_isolation.c
@@ -289,11 +289,11 @@ struct page *alloc_migrate_target(struct page *page, 
unsigned long private,
         * now as a simple work-around, we use the next node for destination.
         */
        if (PageHuge(page)) {
-               nodemask_t src = nodemask_of_node(page_to_nid(page));
-               nodemask_t dst;
-               nodes_complement(dst, src);
+               int node = next_online_node(page_to_nid(page));
+               if (node == MAX_NUMNODES)
+                       node = first_online_node;
                return alloc_huge_page_node(page_hstate(compound_head(page)),
-                                           next_node(page_to_nid(page), dst));
+                                           node);
        }
 
        if (PageHighMem(page))
-- 
1.8.3.1


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